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We are doing our best to protect our own intellectual property, and we truly thank you for your understanding and support! We hold a patent-pending design on our inflatable booth system, and we highly discourage going down the China or ebay path since it will basically cost you time and money in the long run. To put it warmly, it’s a very competitive world out there, where global information is just a click away.
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We are constantly getting oversea vendors stealing our ideas and images, and pawning it off as their own product. Through simple and delightful interactivity, the Lucid Modeler provides an ideal tool for teaching basic photographic principles and understanding these principles through immediate 2D and 3D feedback.We are the original inflatable photo booth company! Look around online and you will see that there are many knockoffs popping up on ebay, and in China. Other examples include increasing the focal length of the camera (elongating the length of the lens), or manipulating depth of field (increasing and decreasing the size of the lens opening). If the film plane becomes skewed, then the camera sees at a much wider angle than the human eye, yielding distorted results. By dragging the slider back and forth, the user can see that the shape of the film plane correlates with the way the image appears. The more you warp, the more the picture is stretched and the more the camera bends. Clay’s favorite effects slider is the warp tool: As you move the warp slider to the right, the image becomes distorted, and at the same time the shape of the camera body bends. The sliders that correlate with the photograph pertain to specific creative effects that you can achieve in your images. The sliders that correlate with the camera are specific to camera functions: For example, there are settings for focal length (the distance between the lens element and the sensor plane), and the aperture (the size of the opening for light to travel through the lens). When you adjust one parameter in the interface, you see how it directly affects everything else-thus demonstrating specific relationships that camera design and creative effects in photography have with one another.
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Underneath both the camera and the photograph are sets of sliders. On the right side of the screen is the camera model, and on the left side is the image.
#Darkroom photo booth software trial series#
The Lucid Modeler is simple to use: you upload a photograph-or choose a photograph from a series that is available on the site-and then software generates a 3D model of the camera that would have produced that photograph. The Lucid Modeler is a platform designed to teach the inner workings of cameras and images through a browser-based reactive 3D modeling tool, where everything is connected via parametric relationships. He felt that the best way to do this was to merge the old magic of analog photographic apparatuses with the new magic of digital devices. This exploration into how the camera works inspired Clay to want to share these insights with others. Over the period of the spring semester, this exploration resulted in a series of 3D-printed pinhole cameras. With subsequent iterations of his first 35mm film camera, the models yielded more consistent results. Clay soon realized that this design process involved more than exploring photography, but rather required him to delve into the physics, chemistry, and mechanics of camera design. Parameters such as the diameter of the lens, the distance from the lens to the sensor plane, and the shape of the camera have a direct effect on the images that a camera can capture. Prototyping cameras was an exercise in building tacit knowledge Clay went out and tested his models, finding that certain aspects of his designs yielded better results than others, depending on a variety of factors. He started to build both film and digital devices by pulling from tutorials at, as well as camera calculators from Stanford University and Mr. Reflecting on the trial-and-error process he learned in the darkroom, Clay turned to prototyping cameras as a means of exploring his thesis project.